Tower Boss Order
The whole run on one page: the seven Tower Bosses in rising level, the region each gates, and the reward. Ancient Technology Points are the spine.
At a glance
| What the spine is | Seven Tower Bosses, each a level checkpoint. Beating one is how you progress. |
| Key reward | First clear of any tower grants 5 Ancient Technology Points, the currency endgame recipes need. |
| Order | Any order is allowed, no hard requirement. The list below is lowest to highest level. |
| Format | Each fight has a 10-minute time limit. Up to three more players can join in multiplayer. |
The order
Lowest to highest recommended level. The first five are base game; the last two are the expansion islands.
| # | Boss (trainer) | Level | Tower / region | Boss element | Weak to |
|---|---|---|---|---|---|
| 1 | Grizzbolt (Zoe) | 10 | Rayne Syndicate, starting forest / Palpagos | Electric | Ground |
| 2 | Lyleen (Lily) | 25 | Free Pal Alliance, north-central snowy forest | Grass | Fire |
| 3 | Orserk (Axel) | 40 | Eternal Pyre, volcanic southwest | Dragon/Electric | Ice or Ground |
| 4 | Faleris (Marcus) | 45 | PIDF, desert northeast | Fire | Water |
| 5 | Shadowbeak (Victor) | 50 | PAL Genetic Research Unit, snowy northwest mountains | Dark | Dragon |
| 6 | Selyne (Saya) | 55 | Moonflower, Sakurajima | Dark | Dragon |
| 7 | Bastigor (Bjorn) | 60 | Feybreak, Feybreak island | Ice | Fire |
Region gating
You reach each tower by surviving its region at the right level and gear. The two island towers also need a mount to cross open ocean.
| Region | Level band | Note |
|---|---|---|
| Starting forest / Windswept Hills | 1 to ~15 | Recommended start. Grassland, gentle terrain. |
| North-central snowy forest | ~25 area | Cold. |
| Volcanic southwest | ~40 area | Heat-resistant gear required. |
| Desert northeast | ~45 area | Heat-resistant gear required. |
| Snowy northwest mountains | ~50 area | Cold-resistant gear required. |
| Sakurajima | ~40 to 55 | Off the northwest coast, no land bridge. Need a flying or fast aquatic mount. Recommended entry around level 42 with level 40 Pals. |
| Feybreak | 50+ | Reported about six times the size of Sakurajima. Need a mount to reach it. |
Do this in order
- Clear the starting forest and beat Grizzbolt (Zoe) around level 10.
- Push north-central for Lyleen (Lily) near level 25.
- Gear for heat, then take Orserk (Axel) in the volcano and Faleris (Marcus) in the desert in the 40s.
- Gear for cold and beat Shadowbeak (Victor) at level 50 to finish the base-game towers.
- Build a mount, cross to Sakurajima for Selyne (Saya) at 55.
- Cross to Feybreak for Bastigor (Bjorn) at 60, the current ceiling.
Watch out for
- The 10-minute timer. Bring a combat team that exploits the boss weakness in the table so you close the fight in time.
- Ancient Technology Points are awarded only on the first clear. Rematches give XP, not more points.
- A per-tower Hard Mode (added with Sakurajima) awards cosmetic hats only.
- Version note: this reflects the Home Sweet Home / Feybreak era (v0.7). The 1.0 launch (July 10, 2026) may rebalance. Re-verify after launch.
Related
- The deep write-up of each fight and its rewards: Tower Bosses.
- Pick a team that beats each element: Combat teams.