Combat Teams

Combat Pal picks by element and the type chart that decides them. Cover Dragon, Ice, Dark, Ground, and Fire for a full endgame roster.

At a glance

GoalA roster that covers the type chart: a flying nuke, an Ice answer to Dragons, a ground bruiser, and a Dark or Fire option for raids.
Super-effectiveA matching hit deals 150% damage. Each Pal has one element.
Rule of thumbBring the element the target is weak to, not just your favorite Pal.

Type chart

Attacker beats defender when it is strong against that element. Directions below are confirmed; exact resisted-damage numbers are not all confirmed.

ElementStrong againstWeak to
Neutral(none)Dark
FireGrass, IceWater
WaterFireElectric
ElectricWaterGround
GrassGround, WaterFire
GroundElectricGrass
IceDragon (1.5x)Fire
DragonDarkIce, Dark
DarkNeutralDragon

Clean summary: Fire beats Grass and Ice; Water beats Fire; Electric beats Water; Grass beats Ground and Water; Ground beats Electric; Ice beats Dragon; Dark beats Neutral; Dragon beats Dark. Dragon and Dark counter each other.

Picks by element

Role / elementPals
DragonJetragon (top flyer, huge Shot Attack, homing-missile partner skill), Orserk
IceFrostallion (best answer to Dragon enemies), Frostallion Noct (Dark variant)
DarkShadowbeak, Necromus, Selyne, Blazamut Ryu (raid-tier)
GroundAnubis, Necromus
FireBlazamut, Faleris
Neutral / mount hybridsPaladius, Necromus

Do this in order

  1. Build toward Jetragon as your travel mount and flying nuke; it tops most combat tier lists.
  2. Add Frostallion so you always have an Ice answer to Dragon enemies.
  3. Slot a Ground bruiser (Anubis or Necromus) for close fights and Electric enemies.
  4. Keep a Dark option (Shadowbeak, Necromus) for Neutral targets and raids.
  5. Carry a Fire Pal (Blazamut, Faleris) for Grass and Ice targets.
  6. For raids, aim for Blazamut Ryu or another top Dark Pal as your ceiling carry.

Watch out for