Mage Build (Eitr)
The caster build. Comes online in the Mistlands once you have Eitr. Staffs for damage and support, Eitr-weave gear, and mushroom food for mana.
At a glance
| Role | Ranged caster and support. Glass cannon until you learn spacing. |
| Comes online | Mistlands (tier 6). Not viable before Eitr exists. |
| Core stat | Eitr (mana). It only comes from Eitr food, so food is the build. |
| Plays well with | A melee co-op partner to hold the front while you cast. |
Skills to train
These level by use. Do not grind them, they come with play.
- Elemental Magic: raises Fireball, Frostbolt, and other attack staff damage. Your main number.
- Blood Magic: raises summons (skeletons), the staff of protection shield, and healing. Your survival number.
- Blocking: still train it. A staff of protection plus a timed dodge keeps you alive when something closes the gap.
Food loadout (three slots)
Mages run a different table from melee. You sacrifice some raw HP for an Eitr pool.
| Slot | Pick | Gives |
|---|---|---|
| Eitr | Mushroom or dairy Eitr dish (from Magecap / Jotun Puff) | The mana to cast at all |
| Health | One high-HP cooked dish for the tier | A buffer so one hit is not lethal |
| Balanced | A second Eitr or balanced dish | More casts, some stamina |
Rule that never changes: three fresh foods and the Rested buff before any fight. Re-eat before they expire.
Gear by tier
| Tier | Armor | Why |
|---|---|---|
| Mistlands | Eitr-weave set (Galdr Table) | The only armor that grants Eitr. Non-mage armor zeroes your mana. |
| Ashlands | Mix Eitr-weave with the best Flametal-era pieces as available | Trade some Eitr for survivability against the Charred |
Staff kit
Carry a damage staff plus support, swap by fight.
- Staff of Embers (Fireball): default damage, good against most Mistlands and Ashlands foes.
- Staff of Frost (Frostbolt): burst and slow; pick by enemy resistance.
- Staff of Protection: a Blood Magic shield. Pop it before you take a hit, not after.
- Dead Raiser (skeleton summons): a free front line that soaks aggro while you cast.
Stations to build first
- Wisp Fountain, for the Wisplight so you can see in the Mistlands mist.
- Galdr Table (needs Black Cores), crafts and upgrades every staff and Eitr-weave piece.
- Eitr Refinery (Sap plus Soft Tissue), produces the Refined Eitr the gear needs.
- Black Forge, the Mistlands and Ashlands weapon and armor bench.
Do this in order
- Reach the Mistlands geared from Plains (Black Metal weapon, padded armor). The build does not exist yet, so play melee or bow to get here.
- Get a Wisplight, then farm an Infested Mine for Black Cores and Sap.
- Build the Galdr Table, Eitr Refinery, and Black Forge.
- Farm Carapace (Seekers) and Soft Tissue, craft the Eitr-weave set and your first staffs.
- Grow or gather Magecap and Jotun Puffs for Eitr food, and set up the cooking chain.
- Now you are a mage. Train Elemental and Blood Magic on Mistlands trash before fighting The Queen.
Watch out for
- Wearing any non-Eitr armor drops your Eitr to zero. It is the most common “my mage does not work” mistake.
- You are fragile. Keep range, summon a skeleton wall, and dodge rather than tank.
- No Eitr food means no casting. Never leave base without it.