Food, Firewood, and Farming Setup

Keep yourself and your villagers fed, watered, warm, and stocked for winter. Early food sources, the field prep loop, and the firewood habit that gets you through the cold season.

At a glance

Food earlyHunt, forage berries and mushrooms, set a rabbit trap, fish.
Field prepGrub up once with a Hoe, then Fertilize, Plough, Sow each cycle.
FirewoodHouses need it for heat. Never let stock run dry going into winter.
Winter ruleStockpile food and firewood before Winter. Some foods get scarce.

Food, water, and firewood are consumed continuously, by you and by every villager you recruit. The early game is about covering your own needs. The mid game is about producing a surplus so your settlement runs itself.

Early food and water

The field cycle

A Field must be prepared once before its first use, then worked each cycle:

  1. Grub up the new field with a Hoe (one time only, per new field).
  2. Fertilize the soil.
  3. Plough it.
  4. Sow the right seed.

Crops are season-dependent, so you sow and harvest within the windows tied to the seasons. Exact per-crop season windows live on the wiki, so verify before relying on a fixed calendar. Once you grow grain, a Windmill grinds it to flour. A Barn handles threshing and lets you assign Field Workers to automate the loop.

Firewood and winter

Fertilizer the cheap way

Watch out for

Related: Farming and the Seasonal Cycle, Survival: Food, Water, Temperature, Health, and Hunting and Animal Husbandry.